
Free Radical Design has always been known for creating games with well-balanced and ultimately addictive multiplayer modes, whether that's due to the founding staff's history at Rare, coding the likes of GoldenEye 007 and Perfect Dark for the Nintendo 64, or as its own entity, creating the popular TimeSplitters series. We recently caught up with Ubisoft and Free Radical at Sony's 3Rooms in central London to see how the multiplayer mode of their latest game, Haze, is shaping up.



